Shepherd
Heal and support your companions to keep them standing.
Violette potion
Restore 10 HP to yourself or an ally.
Rope hit
Strike an enemy at range for 8 damage.
Boot kick
Deal 16 damage to an adjacent enemy. Cooldown: 2 turns.
Heal and support your companions to keep them standing.
Restore 10 HP to yourself or an ally.
Strike an enemy at range for 8 damage.
Deal 16 damage to an adjacent enemy. Cooldown: 2 turns.
Poison enemies and control their movement.
Deal 8 damage, then 3 poison damage for 2 turns.
Reduce an enemy’s movement by 1 for 2 turns.
Deal 16 damage to an adjacent enemy. Cooldown: 2 turns.
Fight in melee and build rage with every hit.
Deal 10 damage and generate 10 Rage.
Deal 25 damage in a cross around you.
Take 50% less damage and gain twice the Rage from damage taken for 2 turns. Cooldown: 3 turns.




A fragment of a dungeon’s living power, bound to your character.
Complete a dungeon to obtain its Vestige. Return to strengthen it. Activate up to three, and change your selection outside dungeons.
Obtained by completing The Cinder Depths.
Obtained by completing The Fangwell.
Obtained by completing The Last Banner.
Obtained by completing The Lost Crossing.
Play with friends. Collect gear and vestiges. Maximise your stats.